Maintain a standard of stability and feature set. Give players access to more freedom in Campaign via Forge menus and removed map boundaries. My main goals for this project are as follows:įorge on Campaign levels with up to 4 local players supported (This doesn't work over network games sorry) I'm very hesitant to do Halo Reach or Halo 4 due to multiplayer team colors no longer matching up with AI teams and memory limitations. I might move on to ODST after this one is complete but that's TBD. I plan to get all of the Halo 3 maps ported to Forge in the next few months. For reasons I wont get into I didn't work on the other Campaign maps until this last month. It wasnt until 2016 that I actually released a polished Campaign Forge map, The Storm. This is a project I prototyped all the way back in late 2014 to many bugs and problems.
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